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This page is for the 2002 game based on the John Carpenter film of the same name. For the unrelated 1988 game, see The Thing (1988).
ThingM designs and manufactures high quality, extremely usable digital devices using cutting-edge techniques and approaches. We start with what people need, and then work backwards until we create technical solutions that are robust, easily understood, and a pleasure to own and use. Thing Thing 3 This game is an awesome sequel of most popular shoot em up Thing Thing with much more exciting levels and quick paced action. Your aim is to achieve different missions according to storyline dialogs through various stages. No matter your age, you'll enjoy the classic movie 'Goonies' on our 25-foot-high Seadog Cottages Screen starting at 8 p.m. Produced by the legendary Steven Spielberg, the tale of a band of kids who find a treasure map that leads to an adventure full of fun and danger has captured the imagination of audiences for.
The ThingDevelopers |
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Publishers |
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Release dates |
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Windows | August 20, 2002 |
Reception |
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Metacritic | 77 |
IGDB | 69 |
Taxonomy |
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Themes | Antarctica |
- 2Essential improvements
- 3Game data
- 4Video
- 6Audio
- 7Issues fixed
- 9Other information
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Availability[edit]
Source | DRM | Notes | Keys | OS |
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Retail | SecuROM 4 DRM. |
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- This game is not available digitally.
Essential improvements[edit]
Patches[edit]
- Patch 1.2 adds mouse look (enable in options under advanced controls).
Bump mapping[edit]
Enabling bump mapping |
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- Download and extract Sui's Wrapper to
<path-to-game>bin directory. - Edit
d3d8.ini with a text editor and make sure BumpMapping is set to 1 . - Download bump maps and extract them to
<path-to-game>datatextures .
Notes - Patch 1.2 is required.
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Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | HKEY_CURRENT_USERSOFTWAREWow6432NodeComputer ArtworksThe Thing1.0 |
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Save game data location[edit]
Video[edit]
Game settings.
Audio and video settings.
Key mappings screen.
Advanced controls (enable mouse look here).
Graphics feature | State | WSGF | Notes |
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Widescreen resolution | Use Sui's Wrapper. |
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Multi-monitor |
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Ultra-widescreen | Use Sui's Wrapper. |
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4K Ultra HD | Use Sui's Wrapper. |
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Field of view (FOV) | Use Sui's Wrapper. |
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Windowed | Use Sui's Wrapper. |
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Borderless fullscreen windowed | Use Sui's Wrapper. |
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Anisotropic filtering (AF) | Use Sui's Wrapper. |
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Anti-aliasing (AA) | Use Sui's Wrapper. |
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Vertical sync (Vsync) | Use Sui's Wrapper. |
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60 FPS and 120+ FPS |
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Widescreen resolution[edit]
Enabling widescreen resolution |
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- Download and extract Sui's Wrapper to
<path-to-game>bin directory. - Edit
d3d8.ini with a text editor and change Width and Height to your desired resolution.
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Input[edit]
Keyboard and mouse | State | Notes |
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Remapping |
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Mouse acceleration |
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Mouse sensitivity |
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Mouse input in menus |
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Mouse Y-axis inversion |
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Controller |
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Controller support |
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Audio[edit]
Audio feature | State | Notes |
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Separate volume controls | Master volume option only. |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language | UI | Audio | Sub | Notes |
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English |
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French |
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German |
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Spanish |
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Issues fixed[edit]
White screen, no intro movie error[edit]
- Missing data paths will result in a white and black screen when starting the game or broken menu graphics.
Or add the necessary paths to the registry by hand: |
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- Copy the following code block to a text editor
- Save as a
.reg file and run (merge) it
- Edit the paths accordingly if the game is not installed to
C:thething .
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VR support[edit]
3D modes | Native | Notes |
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vorpX | G3D User created game profile(s), (DGVoodoo2 2.54/D3D8to9), see vorpx forum profile introduction. |
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Other information[edit]
API[edit]
Technical specs | Supported | Notes |
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Direct3D | 8 |
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Middleware[edit]
Middleware | Notes |
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Audio | DirectSound3D |
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Enabling cheats[edit]
Cheats are enabled in the registry: |
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- Copy the following code block to a text editor
- Save as a
.reg file and run (merge) it
- These parameters are included in
d3d8.ini that comes with Sui's Wrapper
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Thing Thingwatermelon Gaming Pc
System requirements[edit]
Windows[1] |
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Minimum |
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Operating system (OS) | 98 |
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Processor (CPU) | Intel Pentium II |
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System memory (RAM) | 64 MB |
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Hard disk drive (HDD) | 600 MB |
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Video card (GPU) | 3D Accelerator Required 8 MB of VRAM DirectX 8 compatible |
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Thing Thingwatermelon Gaming Chair
Notes
- ↑When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
Thing Thingwatermelon Gaming Laptops
- ↑The Thing for Windows (2002) Tech Info - MobyGames - last accessed on November 30, 2016